3D TV is a luxury short-term is difficult to spread fear – Sony TV, Blu-ray player – appliance industry-hc360 HC Network
Pacific time on January 7 9 am, the 43rd Session of the International CES
Electronic
Consumer Show in Las Vegas, Nevada in the United States was officially opened. As the world's most prestigious Consumer Electronics Show, home AV products has been occupying an important component. The exhibition in 2010, 3D display products, including
Projector
, TV, Blu-ray players, PC monitors and notebook computers, 3D camera, 3D graphics processing chip and the show became the show's most popular products.
3D is also very immature fire
CES, including DreamWorks content providers, chip companies Intel, AMD, Toshiba TV companies,
Sony
Samsung hair, lG, JVC, VIZIO, Mitsubishi, Panasonic, and business projector
LG
, Optoma and so a large number of world-class consumer electronics giant display or presentation of the 3D technology based products and application solutions, and vowed to ensure that "3D is the future trend will soon spread."
In the display hall, the 2009 domestic market Acer, ViewSonic, 3D projectors have been available in volume in
TCL
The launch of the world's first commercial application of mass naked eye 3D TV products. Well-known television business is in a few days ago, said ESPN will begin broadcasting on June 12 this year ESPN3D television network, becoming the first 3D TV Broadcasting the World Cup is the world's first 3D TV channel. ESPN called 3D television into the family has been going on for many years to prepare.
Kiss
3D audio-visual industry has been sweeping across the world, but in the hot of the "passion" behind it Nanxiao 3D real popular to melt the ice.
First of all, 3D devices can be used must depend on a mature 3D industrial chain: content creation, content distribution, content transmission, content and display the whole industry chain of 3D is the 3D universal basis. In this regard, the most high-end 3D content as the cases, the industry produced only a 3D image of the film industry, spending only a certain amount of "special" opportunities in the television industry has not yet zero breakthrough. Even the film industry on the 3D support, but also limited to a small part of the film, even this part of the 3D films can not meet "the American film market, the demand on the number of 3D content", let alone meet the broader appreciation of applied family TV .
The most upstream production of content
inadequate preparation, determined the 3D content distribution, transmission is very weak. By the end of 2009
BD
CD has just completed the first version of 3D integration technology standards work is far from the first edition of the film meet the standard distribution. For television networks, ESPN world are only just confirmed the launch of this year in 3D TV applications. But even this large number of appearances in the CES on end 3D device, most of the concept of products only, while these products meet all the needs of 2D applications?? 3D is just an attractive chew head.
Second, 3D applications into the average family more must be built on 3D display terminal technologies mature and the rapid decline in the price basis. But this 3D display is still a long way to go.
Currently, 3D display technology can be divided into depends on the color space multiplexing, time multiplexing or spatial reuse, we need a special eye view of technology; and grating technologies backed by the naked eye view of 3D technology. For the former, to continue to address the high cost of high-performance systems, low cost, less effective display system performance issues; and long-term view eye fatigue, greater strength and damage security. As for the naked eye 3D products, now less common display, viewing angle is very low, while there are also long-term view eye fatigue, dizziness, damage health.
This stage the main application areas of 3D display is a commercial
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And research teaching and cinema, such applications have the same features that not only has adequate financial support, while the viewer after watching the 3D image has sufficient "visual perception and the brain" rest. This built on the watch for the discrete short time, rest time, but is sustained based on the use of distributed application used to avoid the 3D image blurred vision and dizziness caused by the harmful effects.
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